Interaction Designer
Interaction Designers specialize in how a product behaves and responds — motion, state changes, and the details of how an interface reacts to what someone does.
How a product behaves and responds — motion, state changes, and micro-interactions — a specialization within product/UX design, not usually a full end-to-end ownership role.
Also called: Interaction Designer, IxD, Motion & Interaction Designer
What this role is not
Not a general motion-graphics or video role — the focus is functional product interaction, not brand animation.
Core skills
- Figma
- Interaction Design
- Prototyping
- Accessibility
- User Flows
- Visual Hierarchy
- Usability Testing
Example responsibilities
- Design and prototype transitions, animations, and state changes
- Define interaction patterns for a design system
- Partner with engineers on feasible motion implementation
- Prototype interactive behavior beyond what static screens can show
What a portfolio for this role usually shows
- Prototypes or video captures of actual motion/interaction work, not static screens
- Explanation of the reasoning behind a specific interaction choice, not just the polish
Upcoming events
A loose match on title/category, not a curated list — see every upcoming event.
- UX Wizards Designer Happy Hour @ Hapas Brewing Company — August 28, 2026
- UX Wizards Designer + Developer Happy Hour @ Hapas Brewing Company — September 4, 2026
Worth knowing
- A less common standalone title outside larger product organizations — smaller companies typically fold this into Product Designer
Salary & demand
$104,000 median; $53,750–$201,550 (10th–90th percentile)
United States (national) · US Bureau of Labor Statistics, OEWS May 2025 — "Web and Digital Interface Designers" (SOC 15-1255), the nearest official occupation · 2025-05